When it was first released in 2017, Resident Evil 7 was a much-needed rejuvenation for the classic horror franchise. Capcom departed from its usual formula in a big way and even took the opportunity to embrace new experiences with PlayStation VR. This risk paid off and a large proportion of fans and critics embraced the changes, with a keen eye on what the next game might bring.
Two years on from Resident Evil 7's release, and shortly after a very successful Resident Evil 2 remake, Capcom is ready to lift the curtain on the latest addition to the Resident Evil franchise: Project Resistance.
Whether Project Resistance will technically be Resident Evil 8 is still up for debate, as all we've seen so far is a teaser website, but the developer has promised to officially announce Project Resistance on September 10 – so things will be much clearer then.
In light of that, we’ve gathered everything we know about Resident Evil 8 'Project Resistance' right here.
[Update: Capcom has launched a teaser website for Project Resistance, promising an official announcement on September 10. Read on to find out more.]
Cut to the chase
- What is it? Another addition to the hugely successful survival horror franchise
- What can I play it on? PS4, Xbox One and PC
- When can I play it? TBC but likely 2020
Project Resistance release date
Capcom hasn't confirmed when Project Resistance will launch, however we expect to find out during the official announcement in September. The game will also be playable at Tokyo Game Show, suggesting development is fairly far along.
It's likely we're looking at a release date in mid to late 2020.
Project Resistance news and rumors
Official announcement coming September 10
Capcom has launched a teaser website for Project Resistance, which states that the game will be officially announced with a teaser trailer on September 9 at 4pm BST / 8am PT / 11am ET or September 10 at 1am.
Tokyo Game Show
Project Resistance will be playable for the first time at Tokyo Game Show in September – suggesting its further along in development than we might imagine. Capcom will also be displaying the game on stage at the show during set times.
Thinking about checking out Project Resistance at Tokyo Game Show? Here's the stage schedule:
- September 12 from 12:30 to 13:10 JST
- September 13 from 12:00 to 12:40 JST
- September 14 from 11:50 to 12:30 JST
- September 15 from 15:30 to 16:30 JST
If you want to actually play Project Resistance at Tokyo Game Show, then you'll have to register in advance. However this opportunity is only available for residents of Japan.
Resident Evil Project Resistance will be available on PlayStation 4, Xbox One and PC.
Testing on an unconfirmed title – confirmed
Capcom’s Division 1, has reportedly sent emails to Resident Evil Ambassadors in Japan, inviting them to test an in-development game.
The email, translated from Japanese to English and published by fansite Biohaze, reads:
“To all Resident Evil Ambassadors, thank you for your patronage regarding the Resident Evil series. Today, we are letting you know that we are recruiting testers for a game that’s in development!
“We are interested in incorporating the feedback of all Ambassadors into our development, so please read the details below and, if you are interested in participating, click the entry button.”
We now know these emails probably referred to Project Resistance.
Capcom has numerous unannounced titles in development
Resident Evil fans hoping for a new entry in the series were feeling their hopes rising after a 2019 financial briefing from Capcom which confirmed the publisher has "numerous" unannounced titles in development. The games are being developed on the RE Engine used for Resident Evil 7, Resident Evil 2 and Devil May Cry 5.
Work has already started
We’ve known this since early in 2017 when Resident Evil 7’s executive producer Jun Takeuchi confirmed it. In an interview for an official “making of” Resident Evil 7 documentary, Takeuchi said that work on the next game is “already in motion.”
It’ll build on the work of Resident Evil 7
In the same interview Takeuchi also ruminated on what the game might look like.
The first thing that he confirmed was that Resident Evil 7 was the start of a new direction for the series and that it was “the start of a new kind of survival horror, and of a new series.”
“We’re already thinking about various plans for the next game,” he revealed, “but we also want to see how we can continue to evolve survival horror itself. In the next few years technology will continue to advance and what players want may also change.”
It is, admittedly, hard to draw any solid information from this. When Takeuchi spoke in this interview it’s clear that planning was still in the very early stages and it’s quite possible that things such as plot and setting were still yet to be nailed down.
While we’d surmise that Resident Evil 8 'Project Resistance' will build on the fresh new feel of Resident Evil 7, Takeuchi’s comments on wanting to evolve the genre as well as capitalize on changing technologies and player desires suggests that the team aren’t locking themselves into a formula just yet.
Just as Resident Evil 7 integrated virtual reality in an interesting experiment that played on the new first-person perspective of the game, Resident Evil 8 could do the same all over again. We could see another perspective change, the team could find new ways to integrate virtual reality technology, or it could even delve into new augmented reality technology.
Part one of the "making of" documentary gives a good insight into the kinds of gameplay experiments the team were looking into.
It seems that Takeuchi is telling fans not to assume there’s a new formula from which the developers won’t waver. Resident Evil will be taking a survival horror approach to the creation of survival horror – adapt, change and stay on your toes because you don’t know what new technology or fan request is around the corner.
One thing we do know, however, is that the Resident Evil team will “always want to create horror experiences where the characters overcome a difficult situation.”
Takeuchi said he believes this is what survival horror is “all about” before adding that “the next Resident Evil game, and the one after that, every future Resident Evil, will feature characters getting through crises like this.” It’s this essence of “core survival horror concept of people overcoming the odds” that Tekeuchi says the series will “always retain.”
From this, at the very least, we can assume that the future of the series will place a heavier focus on the survival horror elements showcased in Resident Evil 7, rather than delving back into the more action-heavy gameplay of releases such as Resident Evil 4.
Shinji Mikami could come on board
As the director of the original Resident Evil and the fourth instalment, Shinji Mikami is hugely beloved by Resident Evil fans and inexorably tied to the series. He hasn’t, however, been directly involved with it since Resident Evil 4.
That could change though. In an interview with PCGamesN Mikami was asked if coming back to direct Resident Evil 8 was something he’d consider. He would, of course, have complete creative freedom to with the game as he’d like. His answer was short and far from finite: “I might.”
Project Resistance: what we want to see
We loved the Molded in Resident Evil 7 but we’d love to see a little more variety in Resident Evil 8. Dangerous and scary enemies are a given but there’s something about having a wide range of terrifying character designs that makes turning every corner even more frightening. Who knows what you’ll have to face next?
A different location
This actually plays into our request for more varied enemies. Naturally, we’d love to see a new location in Resident Evil 8. To keep fans of the series on their toes it’d be interesting to see something that’s a little more open or a little more varied. New locations tends to mean new opportunities for new enemies so we think these demands feed into one another quite nicely.
The ending of Resident Evil 7 left us with some questions and though many of them have been answered in the DLC that followed, not all of them have. As Resident Evil games go, Biohazard was quite isolated in terms of its place in the wider series universe. Though we understand the desire for a fresh start, we’d love to see a little more exploration and integration there. At the very least it would be nice to see a few more knowing nods to fans.
Resident Evil 7’s foray into VR was terrifying and an excellent example of how to develop for the platform. We wouldn’t be against Resident Evil 8 delving back into this once again, lessons learned and technologies advanced.
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